
Snizor's Comments: Seeing as Wizards forgot to include the costs for creating higher HD versions of this, it really isn't that good. Snizor's Comments: It just doesn't have the combat stats to really do what it was designed to do(worse overall than the Flesh Golem though with Fire/Electicity immunity).Īnimate objects, lesser planar binding, shatter Snizor's Comments: Nice, you can pay to attach more arms to it and it doesn't try to kill you.Īnimate objects, commune, lesser planar binding Snizor's Comments: Stats aren't horrible, but it will occasionally try to kill you, which is not cool at all.Īnimate dead, bull's strengh, geas/quest, limited wish However, it doesn't list the cost to advance (despite having an advancement entry in its stat block) so it is less useful after a few levels.Īnimate dead, bull’s strength, geas/quest, limited wish Snizor's Comments: A decent mount at the level you get it. Very good choice, made better by the fact that it does list a cost to advance.Īnimate objects, bull’s strength, flame arrow, geas/quest, haste Snizor's Comments: An intelligent incorporeal construct with telepathy (yay Mindsight feat), hide in plain sight, and whose attack deals wisdom damage. Greater magic fang, reincarnate, spike stones Has Blindsight (which can be useful) but will probably die fast. Snizor's Comments: Well, it's a swarm, but it's a size category too large to be immune to slashing/piercing weapons. This version only gives 1d8 points of healing per day. Snizor's Comments: Too bad you can't craft the swarm version of this creature, which could serve as an out-of-combat repair unit for your other constructs. The creation guidelines fail to mention the cost of advancing this construct (despite the advancement entry for this monster), so you're stuck with the weakling version. Can't be advanced by HD though.Īrcane eye, keen edge, mirror image, mending Can be upgraded with bonus feats (limited choices) for a relatively low price after its created. Snizor's Comments: Interesting mount choice. The 1/5 round acid breath weapon is its only notable feature (can be useful for Out-of-combat purposes). Snizor's Comments: Too weak to be used in combat. Snizor's Comments: I'm not a fan of Homunculii being in the middle of combat. Snizor's Comments: Cute, but is too easily destroyed for something that's basically a walking backpack. Until then though, it's a decent combatant with Sneak Attack and a Paralyzing bite.

Snizor's Comments: These have rules for creating advanced versions of them however, the Advancement Entry in the stat block caps out at 6 HD (making there usefulness peter out). Sor/wiz: geas/quest, hold person, hypnotism, Mordenkainen's faithful houndĬle: animate objects, command, geas/quest, hold person Snizor's Comments: See Homunculus, but with better mobility Useful for when your DM doesn't give unlimited downtime for item crafting. Snizor's Comments: Crafts magic items for you while you go dungeon-delving. Won't be that good at mid/high levels due to: lack of Attack bonus, HPs, and the damage they deal their creator when destroyed. Snizor's Comments: Basically a self-firing light crossbow (can be enhanced as such).
